Relation between Nursing Students' Attitude toward Kahoot Game as Web-Based Assessment Tool and Academic Engagement.

Authors

1 Assistant lecturer of Nursing Administration, Faculty of Nursing, Benha University

2 Professor of Nursing Administration, Faculty of Nursing, Helwan University

3 professor of Nursing Administration, Faculty of Nursing, Benha University

4 Assistant professor of Nursing Administration, Faculty of Nursing, Benha University

Abstract

       Background: Game-based learning as Kahoot game has attracted considerable attention from educators aiming to enhance student motivation and engagement in classes. The incorporation of gamification is deemed crucial for elevating student participation in lectures, as enjoyable lessons captivate students' attention. Aim: The study aims to assess relation between nursing students' attitude toward kahoot game as web-based assessment tool and academic engagement. Research design: A descriptive correlational research design was utilized. Setting: This study was conducted at the Faculty of Nursing, Benha University, Qalubia governorate, Egypt. Subjects: Included simple random sample of 68 fourth year nursing students. Tools of data collection: Two tools were used to collect data; Kahoot Game Attitude Questionnaire, Academic Engagement Questionnaire. Results: The results showed that, (88.2%) of the nursing students had positive attitude regarding Kahoot game and (85.3%) of them had high academic engagement level Conclusion: There was a statistical positive significant correlation between nursing students’ attitude toward using kahoot game and academic engagement. Recommendations: Developing educational workshops for nursing students about Kahoot game as web based assessment tool and developing a training program for academic teaching staff on how to create Kahoot game quiz.

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